Aesthetic Programming

نویسنده

  • Paul A. Fishwick
چکیده

By marrying traditional methods for computer programming with an artistic temperament, we give birth to a new phenomenon: the aesthetic program. Our work builds on visual approaches in programming as well as modeling for software, where I envision a gradual evolution from program to model. The need for the aesthetic model is strengthened with the importance of personalized, individually-tailored, models. I, and my students, have formulated the rube Project methodology around the use of 3D web-based virtual world construction of models. Initial results suggest that these models are artistic, while containing sufficient symbolism and concise metaphoric mapping as to be executable on a computer.

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تاریخ انتشار 2000